Tigerman (タイガー・マスク)
This is my game ready version of Tiger Man (タイガー・マスク). It’s my August character, I am on the challenge to myself: a game ready character per month. I hope you can like it!
I made the high poly with Zbrush and the low poly/retopology with Maya. The mantle low poly in Marvelous Designer. After this, I baked the maps with Marmoset Toolbag 3 and texturized with Substance Painter. Rigged and animated on Mixamo. Weight balance made by myself in Maya.

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