Hello There! New year, new project! My first try made a stylized character handpainted, sculpted (and posed) in #Zbrush, low-poly in #Maya, textured in #Adobe3DPainter and rendered in #MarmosetToolbag4. The character has one material and maps (AO, Albedo, Normals, Roughness, Metalness, Emissive and Cavity) at 4096px for a total amount of 65657K tris.
I found this artwork interesting and think the author is very talented, so I followed him to discover new artwork to do in 3D.
Original artwork by Christian Schob.

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